1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
|
// Scrypted Viewport — v1 Scripts-plugin script
//
// Architecture
// ------------
// One parent device (DeviceProvider + DeviceCreator + HttpRequestHandler)
// spawns N child "Viewport" devices via the Scrypted UI. Each child holds
// the per-viewport binding (host, camera, orientation, idle timeout,
// brightness) as plain device settings and is editable from its own
// Settings page in the Scrypted UI. The parent owns the camera event
// subscriptions, the snapshot push loop, the per-stream safety timer,
// and the inbound `POST <base>/state` handler.
//
// Install
// -------
// 1. In Scrypted: Plugins → install "Scripts" if needed.
// 2. + Add Device → Scripts plugin → New Script.
// 3. Paste this entire file. Save.
// 4. Open the new "Scrypted Viewport" device. Click "+ Add Device" on
// its page to create a viewport binding:
// Viewport name e.g. "mudroom" (friendly routing key)
// IP or hostname e.g. "192.168.1.42"
// Camera pick from the dropdown of Camera devices
// Orientation portrait (480×800) or landscape (800×480)
// 5. The script POSTs /config to the device immediately and re-issues it
// every 5 minutes so a reboot or DHCP renumber re-syncs.
// 6. Edit a viewport's settings from its own device page in the UI. The
// script re-registers and re-subscribes whenever a setting changes.
//
// Streaming
// ---------
// On wake we subscribe to the camera's video stream, spawn one ffmpeg
// child that scales + re-encodes to MJPEG (q:v 2, lanczos) at the
// viewport's configured fps, demux JPEG frames out of stdout (FFD8…FFD9)
// and POST each one to the firmware's existing /frame endpoint. Single-
// flight semantics gate against the firmware's in-flight mutex; surplus
// frames are dropped silently and counted for a periodic skip-rate log.
//
// Limits
// ------
// - Manual IP per viewport (see README for how to find it via mDNS from
// your shell). DHCP reservation recommended so the IP stays stable.
// - Camera must expose a video stream; pure-snapshot cameras need a
// transcoder mixin upstream.
// The Scripts plugin (in @scrypted/core) evaluates this file inside the
// scryptedEval sandbox. The runtime pre-injects the SDK names as scope
// locals — no `import` is needed (or allowed: any `import ... from
// "@scrypted/sdk"` compiles to a require() that fails to resolve).
// All we do here is `declare` each one so TypeScript is happy; the
// declarations erase at compile time and the values come from the
// runtime scope.
declare const sdk: any;
declare const ScryptedDeviceBase: any;
declare const ScryptedDeviceType: any;
declare const ScryptedInterface: any;
declare const systemManager: any;
declare const endpointManager: any;
declare const mediaManager: any;
declare const deviceManager: any;
declare const log: any;
declare const device: any;
declare const require: any;
// Loose type aliases — purely cosmetic for the rest of the script's
// signatures, since the runtime values are `any`.
type DeviceCreator = any;
type DeviceCreatorSettings = any;
type DeviceProvider = any;
type EventListenerRegister = any;
type HttpRequest = any;
type HttpRequestHandler = any;
type HttpResponse = any;
type Setting = any;
type Settings = any;
type SettingValue = any;
// Tuning constants. Frame interval is also exposed on the parent's
// Settings page so it can be tweaked without editing the script.
const DEFAULT_FRAME_INTERVAL_MS = 500; // ~2 fps — snapshot-based; cameras typically can't sustain faster
const REREGISTER_INTERVAL_MS = 5 * 60_000;
// 5s gives /state + /config posts enough headroom to slip in between
// /frame POSTs when the device is mid-stream. The firmware's single
// httpd task processes one connection at a time; under heavy /frame
// load a /state {wake} can queue behind 1–3 in-flight /frames before
// landing. 1s was tripping when a burst of camera events triggered
// back-to-back startStream calls.
const HTTP_TIMEOUT_MS = 5_000;
const DEFAULT_IDLE_TIMEOUT_MS = 60_000;
const DEFAULT_BRIGHTNESS = 80;
// ============================================================================
// Child: one viewport binding
// ============================================================================
class Viewport extends ScryptedDeviceBase implements Settings {
constructor(public provider: ScryptedViewportProvider, nativeId: string) {
super(nativeId);
}
get host(): string { return this.storage.getItem("host") || ""; }
get cameraId(): string { return this.storage.getItem("cameraId") || ""; }
get orientation(): "portrait" | "landscape" {
const v = this.storage.getItem("orientation");
return v === "landscape" ? "landscape" : "portrait";
}
get idleTimeoutMs(): number {
const v = this.storage.getItem("idle_timeout_ms");
return v ? Math.max(0, parseInt(v, 10) || 0) : DEFAULT_IDLE_TIMEOUT_MS;
}
get brightness(): number {
const v = this.storage.getItem("brightness");
return v ? Math.max(0, Math.min(100, parseInt(v, 10) || 0)) : DEFAULT_BRIGHTNESS;
}
get frameIntervalMs(): number {
const v = this.storage.getItem("frame_interval_ms");
const parsed = v ? parseInt(v, 10) : NaN;
return Number.isFinite(parsed) ? Math.max(33, parsed) : DEFAULT_FRAME_INTERVAL_MS;
}
// Which camera-event types wake this viewport. Empty = tap-only,
// never woken by Scrypted. Default = all three (doorbell + motion +
// person detection).
get triggers(): Set<string> {
const v = this.storage.getItem("triggers");
if (v === null) return new Set(["doorbell", "motion", "person"]);
try { return new Set(JSON.parse(v)); } catch { return new Set(); }
}
async getSettings(): Promise<Setting[]> {
const settings: Setting[] = [
{
group: "Binding",
key: "host",
title: "IP or hostname",
description: "Viewport's address on the LAN. Set this manually — find it via your DHCP table, or `dns-sd -G v4 viewport-<mac>.local` on macOS, or `avahi-resolve -n viewport-<mac>.local` on Linux. The info screen on the device itself shows its MAC + IP.",
placeholder: "192.168.1.42",
value: this.host,
} as any,
{
group: "Binding",
key: "cameraId",
title: "Camera",
description: "Camera whose events drive this viewport's wake/sleep, and whose snapshots get streamed.",
type: "device",
deviceFilter: `interfaces.includes('${ScryptedInterface.Camera}')`,
value: this.cameraId,
} as any,
{
group: "Binding",
key: "triggers",
title: "Wake triggers",
description: "Which camera-event types automatically wake the viewport. Clear all of them for tap-only mode (the viewport never wakes from Scrypted; user must tap to see the camera).",
choices: ["doorbell", "motion", "person"],
multiple: true,
value: Array.from(this.triggers),
} as any,
{
group: "Display",
key: "orientation",
title: "Orientation",
description: "Panel orientation. Frames are sent at this effective resolution.",
choices: ["portrait", "landscape"],
value: this.orientation,
} as any,
{
group: "Display",
key: "brightness",
title: "Brightness (0–100)",
description: "Sent to the device via /config. Gamma-corrected on the panel.",
type: "number",
value: this.brightness,
} as any,
{
group: "Display",
key: "idle_timeout_ms",
title: "Idle timeout (ms)",
description: "How long the device stays awake after the last paint before it sleeps itself. 0 disables; non-zero must be ≥ 5000.",
type: "number",
value: this.idleTimeoutMs,
} as any,
{
group: "Display",
key: "frame_interval_ms",
title: "Frame push interval (ms)",
description: `How often a JPEG snapshot is POSTed during an active stream. Lower = smoother but more network + CPU; clamped to ≥ 33 ms (~30 fps max). Default ${DEFAULT_FRAME_INTERVAL_MS}.`,
type: "number",
value: this.frameIntervalMs,
} as any,
{
group: "Actions",
key: "action_wake",
title: "Wake now",
description: "Toggle on to POST /state {wake} and start streaming the bound camera. Resets automatically after firing.",
type: "boolean",
value: false,
} as any,
{
group: "Actions",
key: "action_sleep",
title: "Sleep now",
description: "Toggle on to POST /state {sleep} and stop the active stream. Resets automatically after firing.",
type: "boolean",
value: false,
} as any,
];
// Live device snapshot: GET /state + /config in parallel with a
// short timeout, then render as a read-only "Status" section. If
// the device is offline we still surface the binding fields so the
// operator can change them — the status fields just say "offline".
if (this.host) {
try {
const ctrl = AbortSignal.timeout(1500);
const [stateRes, configRes] = await Promise.all([
fetch(`http://${this.host}/state`, { signal: ctrl }).then(r => r.json()),
fetch(`http://${this.host}/config`, { signal: ctrl }).then(r => r.json()),
]);
settings.push(
{ group: "Status (live)", key: "_st_name", title: "name", value: stateRes.name, readonly: true } as any,
{ group: "Status (live)", key: "_st_mac", title: "mac", value: stateRes.mac, readonly: true } as any,
{ group: "Status (live)", key: "_st_ip", title: "ip", value: stateRes.ip, readonly: true } as any,
{ group: "Status (live)", key: "_st_state", title: "state", value: stateRes.state, readonly: true } as any,
{ group: "Status (live)", key: "_st_cfg", title: "configured", value: String(stateRes.configured), readonly: true } as any,
{ group: "Status (live)", key: "_st_uptime", title: "uptime (ms)", value: String(stateRes.uptime_ms), readonly: true } as any,
{ group: "Status (live)", key: "_st_last", title: "last frame (ms ago)", value: String(stateRes.last_frame_ms_ago ?? "(none)"), readonly: true } as any,
{ group: "Status (live)", key: "_st_fr", title: "frames received", value: String(stateRes.frames_received), readonly: true } as any,
{ group: "Status (live)", key: "_st_err", title: "decode errors", value: String(stateRes.decode_errors), readonly: true } as any,
{ group: "Status (live)", key: "_st_post", title: "state post failures", value: String(stateRes.state_post_failures), readonly: true } as any,
{ group: "Status (live)", key: "_st_res", title: "resolution", value: stateRes.resolution, readonly: true } as any,
{ group: "Status (live)", key: "_st_heap", title: "free heap (bytes)", value: String(stateRes.free_heap), readonly: true } as any,
{ group: "Status (live)", key: "_st_psram", title: "free PSRAM (bytes)", value: String(stateRes.free_psram), readonly: true } as any,
{ group: "Status (live)", key: "_st_ver", title: "firmware", value: stateRes.version, readonly: true } as any,
{ group: "Status (live)", key: "_cfg_scrypt",title: "config: scrypted URL",value: configRes.scrypted ?? "(not set)", readonly: true } as any,
);
} catch (e) {
settings.push({ group: "Status (live)", key: "_st_err", title: "device", value: `offline / unreachable (${(e as Error).message})`, readonly: true } as any);
}
}
return settings;
}
async putSetting(key: string, value: SettingValue) {
if (key.startsWith("_")) return; // ignore read-only status fields
if (key === "action_wake" || key === "action_sleep") {
// Manual override from the Scrypted UI. Wake also starts a
// stream so the user sees the camera immediately; Sleep
// tears down the live ffmpeg and POSTs sleep.
// Boolean acts as a one-shot trigger — fire on truthy then
// re-render with the toggle cleared so it's ready to fire
// again next time.
const truthy = value === true || value === "true";
if (!truthy) return;
if (!this.host) return;
if (key === "action_wake") {
if (!this.provider.streams.has(this.name) &&
!this.provider.streamStarting.has(this.nativeId!)) {
this.provider.streamStarting.add(this.nativeId!);
this.provider.startStream(this)
.catch(e => this.console.error("manual wake failed", e))
.finally(() => this.provider.streamStarting.delete(this.nativeId!));
}
} else {
this.provider.stopStream(this.name, /*sendSleep=*/ true);
}
return;
}
if (key === "triggers") {
// multi-select arrives as array; serialise to JSON for storage
this.storage.setItem("triggers", JSON.stringify(Array.isArray(value) ? value : []));
} else {
this.storage.setItem(key, String(value ?? ""));
}
await this.provider.onBindingChanged(this);
}
}
// ============================================================================
// Parent: provider + HTTP handler + global tuning
// ============================================================================
class ScryptedViewportProvider extends ScryptedDeviceBase
implements DeviceProvider, DeviceCreator, HttpRequestHandler, Settings {
private viewports = new Map<string, Viewport>(); // nativeId -> child instance
private listeners = new Map<string, EventListenerRegister>(); // nativeId -> camera event listener
streams = new Map<string, { // viewport name -> stream control (accessed by Viewport.putSetting for manual wake/sleep)
timeout: NodeJS.Timeout;
abort: AbortController; // also tears down the ffmpeg child via its listener
interval?: NodeJS.Timeout; // legacy snapshot-poll mode
}>();
private scryptedBase = "";
// Per-host undici Agent so /frame POSTs reuse the TCP connection
// and pipeline two-in-flight. Reusing the socket saves the SYN +
// SYN-ACK + ACK round-trip (~1ms on LAN, more painful on Wi-Fi),
// and the connections:2 cap lets us overlap upload of frame N+1
// with the firmware's decode-and-paint of frame N. pipelining:0
// because esp_http_server doesn't support HTTP/1.1 request
// pipelining on a single connection — we want two independent
// sockets, not two requests stacked on one.
private dispatchers = new Map<string, any>();
private dispatcherFor(host: string): any {
let d = this.dispatchers.get(host);
if (!d) {
const { Agent } = require("undici");
d = new Agent({
keepAliveTimeout: 30_000,
keepAliveMaxTimeout: 60_000,
connections: 2,
pipelining: 0,
});
this.dispatchers.set(host, d);
}
return d;
}
constructor(nativeId?: string) {
super(nativeId);
this.start().catch(e => this.console.error("start failed", e));
}
// ------------------------------------------------------------------------
// Lifecycle
// ------------------------------------------------------------------------
private get childIds(): string[] {
try { return JSON.parse(this.storage.getItem("childIds") || "[]"); }
catch { return []; }
}
private set childIds(ids: string[]) {
this.storage.setItem("childIds", JSON.stringify(ids));
}
private async start() {
// endpointManager.getInsecurePublicLocalEndpoint() takes a nativeId
// (string) — passing this.id (numeric Scrypted DB ID) throws
// "invalid nativeId N". this.nativeId is the right key, and an
// omitted nativeId falls back to the plugin's own endpoint.
const raw = await endpointManager.getInsecurePublicLocalEndpoint(this.nativeId);
this.scryptedBase = raw.replace(/\/$/, "");
this.console.log(`Scrypted Viewport up. Callback URL base: ${this.scryptedBase}`);
// Re-discover every known child so Scrypted reattaches its storage
// to the nativeId. Without this, `new Viewport(...)` instantiates
// with `this.storage === undefined` and every storage-backed getter
// (host / cameraId / orientation / ...) throws on script reload.
// Then eagerly instantiate so each child's registration + camera
// event subscription happen at plugin load.
for (const nativeId of this.childIds) {
try {
// Use the persisted display_name as the canonical device
// name so a script reload doesn't reset it to the nativeId.
// First-time provision falls back to the nativeId.
const displayName =
deviceManager.getDeviceStorage(nativeId).getItem("display_name") || nativeId;
await deviceManager.onDeviceDiscovered({
providerNativeId: this.nativeId,
nativeId,
name: displayName,
type: ScryptedDeviceType.SmartDisplay,
interfaces: [ScryptedInterface.Settings],
});
await this.getDevice(nativeId);
}
catch (e) { this.console.warn(`load child ${nativeId} failed:`, (e as Error).message); }
}
// Periodic re-register so a device that rebooted or got a new IP
// re-syncs without manual intervention.
setInterval(() => {
for (const v of this.viewports.values()) {
this.registerViewport(v).catch(() => {});
}
}, REREGISTER_INTERVAL_MS);
}
// ------------------------------------------------------------------------
// DeviceProvider
// ------------------------------------------------------------------------
async getDevice(nativeId: string): Promise<Viewport> {
let v = this.viewports.get(nativeId);
if (!v) {
v = new Viewport(this, nativeId);
this.viewports.set(nativeId, v);
this.attachListener(v);
await this.registerViewport(v);
}
return v;
}
async releaseDevice(id: string, nativeId: string) {
const v = this.viewports.get(nativeId);
if (v) {
this.stopStream(v.name, /*sendSleep=*/ false);
this.detachListener(nativeId);
this.viewports.delete(nativeId);
}
this.childIds = this.childIds.filter(x => x !== nativeId);
}
// ------------------------------------------------------------------------
// DeviceCreator — "+ Add Device" form on the parent
// ------------------------------------------------------------------------
async getCreateDeviceSettings(): Promise<Setting[]> {
return [
{
key: "name",
title: "Viewport name",
description: 'Friendly routing key sent back in callbacks. Lowercase, no spaces. Example: "mudroom".',
placeholder: "mudroom",
},
{
key: "host",
title: "IP or hostname",
description: "Where the firmware lives on the LAN — either an IP or `viewport-<mac>.local` (the device prints its own MAC on the info screen). The script POSTs to this string directly; no auto-resolution.",
placeholder: "192.168.1.42",
},
{
key: "cameraId",
title: "Camera",
type: "device",
deviceFilter: `interfaces.includes('${ScryptedInterface.Camera}')`,
},
{
key: "orientation",
title: "Orientation",
choices: ["portrait", "landscape"],
value: "portrait",
},
];
}
async createDevice(settings: DeviceCreatorSettings): Promise<string> {
const name = String(settings.name || "viewport").trim();
const nativeId = `vp_${Date.now().toString(36)}_${Math.random().toString(36).slice(2, 6)}`;
// 1. Register the device with Scrypted FIRST. deviceManager
// materialises the storage container only after discovery —
// calling getDeviceStorage before this returns undefined and
// setItem() throws "Cannot read properties of undefined".
await deviceManager.onDeviceDiscovered({
providerNativeId: this.nativeId,
nativeId,
name,
type: ScryptedDeviceType.SmartDisplay,
interfaces: [ScryptedInterface.Settings],
});
// 2. Now safe to seed the child's storage from the form values.
// display_name is the canonical user-facing name; v.name (the
// ScryptedDeviceBase one) is async-loaded from Scrypted's record
// and races with our first registerViewport call, so we mirror
// it into storage as a stable fallback for register/log paths.
const childStore = deviceManager.getDeviceStorage(nativeId);
childStore.setItem("display_name", name);
childStore.setItem("host", String(settings.host || ""));
childStore.setItem("cameraId", String(settings.cameraId || ""));
childStore.setItem("orientation", String(settings.orientation || "portrait"));
this.childIds = [...this.childIds, nativeId];
this.console.log(`created viewport "${name}" (${nativeId})`);
// Kick off the first register cycle (POST /config to the device).
// Fire-and-forget — the new device shows up immediately either way.
const child = await this.getDevice(nativeId);
if (child) this.registerViewport(child).catch(() => {});
return nativeId;
}
// ------------------------------------------------------------------------
// Per-binding plumbing (camera subscription + /config registration)
// ------------------------------------------------------------------------
// Per-viewport debounce timer. Scrypted's Settings UI does one
// putSetting per field on save, so a typical "Save" with 5 fields
// changed used to register 5 times. Coalesce into a single apply.
private bindingDebounce = new Map<string, NodeJS.Timeout>();
onBindingChanged = async (v: Viewport): Promise<void> => {
const nid = v.nativeId!;
const pending = this.bindingDebounce.get(nid);
if (pending) clearTimeout(pending);
this.bindingDebounce.set(nid, setTimeout(() => {
this.bindingDebounce.delete(nid);
this.detachListener(nid);
// Any active stream for this viewport is now stale (camera
// or orientation may have changed). Stop cleanly; if it
// was live we relaunch immediately under the new settings
// so the user sees the change without waiting for the next
// camera event.
const wasStreaming = this.streams.has(v.name);
this.stopStream(v.name, /*sendSleep=*/ false);
this.attachListener(v);
this.registerViewport(v)
.then(() => {
if (wasStreaming) {
if (this.streamStarting.has(nid)) return;
this.streamStarting.add(nid);
this.startStream(v)
.catch(e => this.console.error("restart after setting change failed", e))
.finally(() => this.streamStarting.delete(nid));
}
})
.catch(() => {});
}, 300));
};
private attachListener(v: Viewport) {
if (!v.cameraId) return;
const cam = systemManager.getDeviceById(v.cameraId);
const tag = v.name || v.storage.getItem("display_name") || v.nativeId;
if (!cam) {
this.console.warn(`viewport "${tag}": camera ${v.cameraId} not found`);
return;
}
const ifaces = [
ScryptedInterface.BinarySensor, // doorbell
ScryptedInterface.MotionSensor, // motion
ScryptedInterface.ObjectDetector, // person / etc
];
const reg = cam.listen(ifaces, (source, details, data) => {
this.handleCameraEvent(v, details, data);
});
this.listeners.set(v.nativeId!, reg);
this.console.log(`viewport "${tag}": subscribed to "${cam.name}"`);
}
private detachListener(nativeId: string) {
const reg = this.listeners.get(nativeId);
if (reg) {
try { reg.removeListener(); } catch {}
this.listeners.delete(nativeId);
}
}
private async registerViewport(v: Viewport) {
// display_name is the canonical user-facing name (written on
// createDevice and on every Settings save). v.name is just a
// render of it from the Scrypted device record and can briefly
// drift to the nativeId on script reload, so prefer the storage
// value as the source of truth.
const stored = v.storage.getItem("display_name");
const name = (stored && stored.trim()) || (v.name && v.name.trim()) || "";
if (!name) {
this.console.warn(`register skipped — empty name on ${v.nativeId}; will retry on next event`);
return;
}
if (!v.host) {
this.console.warn(`register "${name}" skipped — no host. Set the viewport's "IP or hostname" field; see the README for how to find it via mDNS from your shell.`);
return;
}
try {
await this.postJSON(`http://${v.host}/config`, {
viewport: name,
scrypted: this.scryptedBase,
idle_timeout_ms: v.idleTimeoutMs,
orientation: v.orientation,
brightness: v.brightness,
});
// Cache the name in storage so a future empty-.name event can
// still find it. createDevice + putSetting always update this.
v.storage.setItem("display_name", name);
this.console.log(`registered "${name}" (${v.host})`);
} catch (e) {
this.console.warn(`register "${name}" failed:`, (e as Error).message);
}
}
// ------------------------------------------------------------------------
// Camera event → stream
// ------------------------------------------------------------------------
// Per-viewport "stream is actively starting" guard. handleCameraEvent
// can fire multiple times in the same second (MotionSensor often
// re-asserts every ~500 ms while motion is sustained); without this,
// each event launches its own startStream which races with the
// previous one and saturates the firmware's httpd. If a stream is
// already live we just leave it running — the per-stream timeout
// anchored to the event still fires correctly.
streamStarting = new Set<string>();
private handleCameraEvent(v: Viewport, details: any, data: any) {
const iface = details.eventInterface;
const allowed = v.triggers;
let trigger = false;
if (allowed.has("doorbell") && iface === ScryptedInterface.BinarySensor && data === true) trigger = true;
if (allowed.has("motion") && iface === ScryptedInterface.MotionSensor && data === true) trigger = true;
if (allowed.has("person") && iface === ScryptedInterface.ObjectDetector) {
const detections = data?.detections ?? [];
if (detections.some((d: any) => d?.className === "person")) trigger = true;
}
if (!trigger) return;
this.console.log(`event ${iface} -> "${v.name}": wake`);
// If a stream is already in flight for this viewport, the event
// is just reinforcement — the existing ffmpeg child is already
// pushing frames. We do NOT relaunch (would race with previous).
if (this.streams.has(v.name)) return;
if (this.streamStarting.has(v.nativeId!)) return;
this.streamStarting.add(v.nativeId!);
this.startStream(v)
.catch(e => this.console.error("startStream failed", e))
.finally(() => this.streamStarting.delete(v.nativeId!));
}
async startStream(v: Viewport) {
// Race rule: cancel pending operations on every callback before
// beginning a fresh stream.
this.stopStream(v.name, /*sendSleep=*/ false);
if (!v.host || !v.cameraId) return;
await this.postJSON(`http://${v.host}/state`, { state: "wake" });
const cam: any = systemManager.getDeviceById(v.cameraId);
if (!cam) return;
// Fetch the panel's native dimensions from the firmware and
// cache them on the viewport's storage. Falls back to 800x480
// if /state is unreachable (e.g. mid-reboot). Panel dims never
// change for a given device so this only really needs to run
// once per discovery; refreshing on every wake costs ~5 ms and
// self-heals if the firmware is replaced.
const pw = parseInt(v.storage.getItem("panel_w") || "0", 10);
const ph = parseInt(v.storage.getItem("panel_h") || "0", 10);
let panelW = pw || 800;
let panelH = ph || 480;
try {
const st = await fetch(`http://${v.host}/state`, { signal: AbortSignal.timeout(1500) }).then(r => r.json());
if (st?.panel_width && st?.panel_height) {
panelW = Number(st.panel_width);
panelH = Number(st.panel_height);
v.storage.setItem("panel_w", String(panelW));
v.storage.setItem("panel_h", String(panelH));
}
} catch { /* keep cached values */ }
// Always send panel-native dimensions (panelW x panelH). For a
// portrait viewport we scale to the logical (panelH x panelW)
// target then transpose 90° CW so the buffer that arrives at the
// panel is already in the right rotation. The firmware never
// touches pixels — the hardware JPEG decoder writes BGR888
// straight into a DMA buffer that gets handed to the DSI engine.
// Filter order matters here. Earlier we did
// scale=480:800,transpose=1
// which intermittently produced a JPEG with a SOF marker
// reporting 480x800 — the firmware then rejected it with
// "expected 800x480, got 480x800". Rotating *first* and then
// scaling to an EXPLICIT panelWxpanelH (with setsar to clear
// any leftover aspect-ratio metadata) makes the final encoded
// dimensions deterministic regardless of source resolution.
const vf = v.orientation === "portrait"
? `transpose=1,scale=${panelW}:${panelH}:flags=lanczos,setsar=1`
: `scale=${panelW}:${panelH}:flags=lanczos,setsar=1`;
const fps = Math.max(1, Math.round(1000 / v.frameIntervalMs));
// Diagnostic — confirms which filter chain the *currently loaded*
// script is actually using. If you don't see this line in the
// plugin log, the Scrypted Script editor is still on stale code
// and a re-paste/save didn't take. If you do see it but the
// firmware still rejects 480x800, the rotation didn't apply
// (very rare ffmpeg build issue) and we'd need to look at
// installed ffmpeg version.
this.console.log(`stream "${v.name}": orientation=${v.orientation} panel=${panelW}x${panelH} vf="${vf}"`);
// Pull the camera's video stream, convert to ffmpeg input args, and
// pipe through a single ffmpeg child: input → scale(lanczos) →
// mjpeg q:v 2 → image2pipe. We then framer the raw MJPEG bytes
// out of stdout into individual JPEGs and POST each one. This
// beats the snapshot path because:
// - the camera's main encoder is producing keyframes anyway, so
// we're paying ~zero extra on the source side,
// - ffmpeg sustains real fps; the takePicture loop never could,
// - quality stays high (lanczos + q:v 2 ≈ visually lossless).
// Stream-source choice drives end-to-end latency more than
// anything else. remote-recorder hands us the high-bitrate
// main encoder with a large GOP and the camera's own ~10s
// prebuffer baked in — we'd watch the past, not the present.
// Walk substreams from lowest-latency → highest-latency and
// take the first one that resolves.
let stream: any;
const destOrder = ["low-resolution", "medium-resolution", "local", "remote", "remote-recorder"];
for (const destination of destOrder) {
try { stream = await cam.getVideoStream({ destination }); break; }
catch { /* try next */ }
}
if (!stream) stream = await cam.getVideoStream();
const ffmpegInputBuf: Buffer = await mediaManager.convertMediaObjectToBuffer(
stream, "x-scrypted/x-ffmpeg-input");
let ffmpegInput: any;
try { ffmpegInput = JSON.parse(ffmpegInputBuf.toString("utf8")); }
catch (e) {
this.console.warn(`"${v.name}" no usable video stream for ffmpeg — skipping`);
return;
}
const { spawn } = require("child_process");
const ffmpegPath =
(mediaManager.getFFmpegPath ? await mediaManager.getFFmpegPath() : undefined) ||
"ffmpeg";
const abort = new AbortController();
// Single-flight: only one POST /frame in flight at a time. The
// firmware's JPEG decoder mutex returns 503 otherwise; we just
// drop the spare frames silently — natural rate-limiter.
// Allow up to MAX_INFLIGHT concurrent /frame POSTs so that the
// network upload of frame N+1 overlaps with the firmware's
// decode+paint of frame N. The firmware's JPEG decoder mutex
// serialises the decode itself; this only buys us the upload
// overlap (≈ half of total /frame wall time). Keep this in
// sync with cfg.max_open_sockets in main/http_api.c — that
// sits at 4 (2 for streaming + 2 spare for /state, /config).
const MAX_INFLIGHT = 2;
let inFlight = 0;
let droppedFrames = 0;
let sentFrames = 0;
let lastLogUs = Date.now();
let workBuf: Buffer = Buffer.alloc(0);
// Auto-restart accounting: cameras occasionally end their RTSP
// stream mid-event (network blip, source rotation, etc.) and
// ffmpeg exits clean. If the stream-timeout hasn't fired yet
// we respawn so the panel doesn't freeze on a stale frame.
// Capped at 5 restarts per 60s — past that we give up and
// wait for the next camera event.
let currentProc: any = null;
let restartCount = 0;
let restartWindow = Date.now();
const spawnFfmpeg = () => {
if (abort.signal.aborted) return;
workBuf = Buffer.alloc(0); // reset framer state on each respawn
const p = spawn(ffmpegPath, [
"-hide_banner", "-loglevel", "error",
// Latency tuning on the INPUT side: don't buffer, don't
// probe, decode straight through. probesize/analyzeduration
// at the minimum keeps ffmpeg from sitting on the first
// ~5s of source to learn the stream layout.
"-fflags", "+genpts+nobuffer+discardcorrupt",
"-flags", "low_delay",
"-avioflags", "direct",
"-probesize", "32",
"-analyzeduration", "0",
...(ffmpegInput.inputArguments || []),
"-an", "-sn",
"-vf", `${vf},fps=${fps}`,
// -fps_mode drop: when the decoder is behind, throw the
// late frame on the floor instead of queueing it. Without
// this, ffmpeg's output queue fills up and the displayed
// image lags further and further behind reality.
"-fps_mode", "drop",
"-c:v", "mjpeg", "-q:v", "2",
"-f", "image2pipe", "-flush_packets", "1",
"pipe:1",
]);
currentProc = p;
p.stdout.on("data", (chunk: Buffer) => {
if (abort.signal.aborted) return;
workBuf = workBuf.length === 0 ? chunk : Buffer.concat([workBuf, chunk]);
while (true) {
const eoi = workBuf.indexOf(Buffer.from([0xff, 0xd9]));
if (eoi < 0) break;
const frame = workBuf.subarray(0, eoi + 2);
workBuf = workBuf.subarray(eoi + 2);
if (frame.length < 4 || frame[0] !== 0xff || frame[1] !== 0xd8) continue;
if (inFlight >= MAX_INFLIGHT) { droppedFrames++; continue; }
const emitMs = Date.now();
const depthAtQueue = inFlight; // BEFORE the increment
inFlight++;
sentFrames++;
this.pushStreamFrame(v, frame, abort, emitMs, depthAtQueue)
.catch(e => {
if (abort.signal.aborted) return;
const err = (e as Error);
const cause = (err as any)?.cause?.code || "";
this.console.warn(`pushStreamFrame "${v.name}":`, err.message, cause ? `(${cause})` : "");
})
.finally(() => { inFlight--; });
}
});
p.stderr.on("data", (chunk: Buffer) => {
if (abort.signal.aborted) return;
const text = chunk.toString("utf8").trim();
if (!text) return;
if (text.includes("Immediate exit requested")) return;
this.console.warn(`ffmpeg "${v.name}": ${text}`);
});
p.on("error", (e: any) => {
if (!abort.signal.aborted) this.console.warn(`ffmpeg "${v.name}" spawn error:`, e.message);
});
p.on("close", (code: number) => {
if (abort.signal.aborted) return;
const now = Date.now();
if (now - restartWindow > 60_000) { // rolling 60s window
restartCount = 0;
restartWindow = now;
}
if (restartCount >= 5) {
this.console.warn(`ffmpeg "${v.name}" exited (code=${code}) and has restarted ≥5x in the last 60s — giving up; next camera event will retry`);
this.stopStream(v.name);
return;
}
restartCount++;
this.console.log(`ffmpeg "${v.name}" exited (code=${code}) — respawning (#${restartCount}/5 within window)`);
setTimeout(spawnFfmpeg, 250);
});
};
spawnFfmpeg();
abort.signal.addEventListener("abort", () => {
try { currentProc?.kill("SIGTERM"); } catch {}
});
// Periodic skip-rate log. The metric that matters is *delivered*
// fps vs. requested rate, not raw drop count — at low intervals
// ffmpeg's fps filter emits timestamp-clumped pairs and our
// single-flight guard correctly skips the second, but the
// first still painted on time. Only warn if delivered fps falls
// below 75% of target.
const skipLogger = setInterval(() => {
const now = Date.now();
const window = (now - lastLogUs) / 1000;
if (window > 0 && (sentFrames > 0 || droppedFrames > 0)) {
const sentRate = sentFrames / window;
const targetRate = 1000 / v.frameIntervalMs;
const dropRate = droppedFrames / window;
// Two distinct symptoms to call out:
// - drops > 25% of target → backpressure: HTTP POST or
// panel is the bottleneck, advice is to raise interval.
// - delivered < 60% AND drops are negligible → ffmpeg's
// fps filter / camera substream simply isn't producing
// the requested rate. Raising interval won't help;
// surface a different message.
if (dropRate > targetRate * 0.25) {
this.console.log(`"${v.name}": backpressure — delivered ~${sentRate.toFixed(1)} fps vs target ${targetRate.toFixed(1)} fps, dropped ~${dropRate.toFixed(1)} fps over ${window.toFixed(1)}s (POST stack can't keep up; raise frame_interval_ms slightly to flatten this)`);
} else if (sentRate < targetRate * 0.6 && sentRate > 0) {
this.console.log(`"${v.name}": source-limited — delivered ~${sentRate.toFixed(1)} fps vs target ${targetRate.toFixed(1)} fps over ${window.toFixed(1)}s (camera substream / ffmpeg fps filter producing below requested rate; raising frame_interval_ms won't help)`);
}
droppedFrames = 0;
sentFrames = 0;
lastLogUs = now;
}
}, 10_000);
abort.signal.addEventListener("abort", () => clearInterval(skipLogger));
const timeoutMs = v.idleTimeoutMs > 0 ? v.idleTimeoutMs : DEFAULT_IDLE_TIMEOUT_MS;
const timeout = setTimeout(() => {
this.console.log(`"${v.name}": Scrypted-side stream timeout — stopping`);
this.stopStream(v.name);
}, timeoutMs);
// The latest spawned ffmpeg child is held in the spawnFfmpeg
// closure (currentProc); the abort signal listener kills it on
// shutdown. We don't store the proc in the streams entry
// because it can change across auto-restarts.
this.streams.set(v.name, { timeout, abort });
}
stopStream(name: string, sendSleep = true) {
const s = this.streams.get(name);
if (!s) return;
s.abort.abort(); // aborts the in-flight ffmpeg child via its listener
if (s.interval) clearInterval(s.interval);
clearTimeout(s.timeout);
this.streams.delete(name);
const v = this.findByName(name);
if (v) this.frameSeq.delete(v.nativeId!);
if (sendSleep && v?.host) {
this.postJSON(`http://${v.host}/state`, { state: "sleep" }).catch(() => {});
}
}
// Scrypted-side per-fetch timing. We log aggregated stats every
// 10 fetches instead of a single-sample line — single samples were
// hiding tail latency. Each fetch records four buckets:
// emit→post : ms from ffmpeg-emitted-the-jpeg to fetch() called.
// Nonzero means the inFlight queue gated us.
// req : fetch() called → Response headers arrive. Body
// upload + server processing + status line round-trip.
// body-read : Response received → response body drained. Should
// be near-zero (firmware returns empty 204/200/409).
// wall : total of all three for sanity.
// Plus inflight-at-queue (0/1/2) so we can see whether pipelining
// is actually overlapping anything, and a stale-drop counter for
// X-Frame-Drop responses from the firmware.
private fetchCount = new Map<string, number>();
private fetchSamples = new Map<string, {
emit: number[]; req: number[]; bread: number[]; wall: number[];
depths: { d0: number; d1: number; d2: number };
staleDrops: number;
}>();
private bucketsFor(nid: string) {
let s = this.fetchSamples.get(nid);
if (!s) {
s = { emit: [], req: [], bread: [], wall: [],
depths: { d0: 0, d1: 0, d2: 0 }, staleDrops: 0 };
this.fetchSamples.set(nid, s);
}
return s;
}
// Monotonic per-viewport sequence number paired with X-Frame-Seq
// so the firmware can drop pipelined-out-of-order frames. Reset
// on every stopStream so each stream session starts fresh; the
// firmware also resets its comparator on /state {wake}, so the
// two stay in step.
private frameSeq = new Map<string, number>();
private async pushStreamFrame(v: Viewport, jpeg: Buffer, abort: AbortController,
emitMs: number, depthAtQueue: number) {
if (abort.signal.aborted) return;
const seq = (this.frameSeq.get(v.nativeId!) || 0) + 1;
this.frameSeq.set(v.nativeId!, seq);
const tFetchStart = Date.now();
const res = await fetch(`http://${v.host}/frame`, {
method: "POST",
headers: { "Content-Type": "image/jpeg", "X-Frame-Seq": String(seq) },
body: jpeg,
signal: abort.signal,
// @ts-ignore - undici dispatcher: keep-alive + 2 connections
// per host. Lets frame N+1 begin uploading on socket B while
// frame N is still being decoded/painted on the device via
// socket A.
dispatcher: this.dispatcherFor(v.host),
} as any);
const tHeaders = Date.now();
const wasStale = res.headers.get("X-Frame-Drop") === "stale-seq";
// Drain body so the socket can be released back to the pool.
// Body is empty for 200/204/409; reading is essentially free
// but the await pins our body-read measurement.
await res.text().catch(() => "");
const tDone = Date.now();
const b = this.bucketsFor(v.nativeId!);
b.emit.push (tFetchStart - emitMs);
b.req.push (tHeaders - tFetchStart);
b.bread.push(tDone - tHeaders);
b.wall.push (tDone - emitMs);
if (depthAtQueue === 0) b.depths.d0++;
else if (depthAtQueue === 1) b.depths.d1++;
else b.depths.d2++;
if (wasStale) b.staleDrops++;
const n = (this.fetchCount.get(v.nativeId!) || 0) + 1;
this.fetchCount.set(v.nativeId!, n);
if (n % 10 === 0) {
const p = (arr: number[], q: number) => {
if (!arr.length) return 0;
const sorted = arr.slice().sort((a, b) => a - b);
return sorted[Math.min(sorted.length - 1, Math.floor(sorted.length * q))];
};
this.console.log(
`fetch "${v.name}" #${n} (jpeg=${(jpeg.length / 1024).toFixed(0)}KB) ` +
`wall p50=${p(b.wall, 0.5)}ms p95=${p(b.wall, 0.95)}ms | ` +
`emit→post p50=${p(b.emit, 0.5)}ms p95=${p(b.emit, 0.95)}ms | ` +
`req p50=${p(b.req, 0.5)}ms p95=${p(b.req, 0.95)}ms | ` +
`body-read p50=${p(b.bread, 0.5)}ms | ` +
`inflight d0=${b.depths.d0} d1=${b.depths.d1} d2=${b.depths.d2} | ` +
`stale-drops=${b.staleDrops}`);
this.fetchSamples.delete(v.nativeId!); // reset window
}
if (res.status === 409) {
this.console.log(`"${v.name}" returned 409 — device went to sleep, stopping stream`);
this.stopStream(v.name, /*sendSleep=*/ false);
} else if (res.status === 400) {
// Body already drained; we lost the reason text. Log status
// alone — repeat 400s in steady state should be rare.
this.console.warn(`"${v.name}" /frame -> 400`);
} else if (!res.ok && !wasStale) {
this.console.warn(`"${v.name}" /frame -> ${res.status}`);
}
// Do NOT reset the idle timer on successful paint. The timer is
// anchored to the triggering CAMERA EVENT, not to "frames are
// flowing" — otherwise a continuously-streaming source means the
// stream never times out. Repeated events naturally cancel-and-
// restart the stream via startStream → stopStream(false), which
// covers the "still active" case.
}
private findByName(name: string): Viewport | undefined {
for (const v of this.viewports.values()) if (v.name === name) return v;
return undefined;
}
// ------------------------------------------------------------------------
// Inbound: device → Scrypted POST /state
// ------------------------------------------------------------------------
async onRequest(request: HttpRequest, response: HttpResponse) {
if (request.method !== "POST") { response.send("", { code: 405 }); return; }
if (!request.url.endsWith("/state")) { response.send("", { code: 404 }); return; }
let body: any;
try { body = JSON.parse(request.body); }
catch { response.send("invalid JSON", { code: 400 }); return; }
const { viewport, state } = body ?? {};
const v = typeof viewport === "string" ? this.findByName(viewport) : undefined;
if (!v) { response.send(`unknown viewport: ${viewport}`, { code: 404 }); return; }
if (state !== "wake" && state !== "sleep") {
response.send("state must be wake or sleep", { code: 400 });
return;
}
this.console.log(`recv "${viewport}" -> ${state} (device-initiated)`);
if (state === "wake") {
await this.startStream(v);
} else {
this.stopStream(v.name, /*sendSleep=*/ false);
}
response.send("", { code: 204 });
}
// ------------------------------------------------------------------------
// Parent Settings — informational only; per-viewport tuning lives on each
// child's own Settings page.
// ------------------------------------------------------------------------
async getSettings(): Promise<Setting[]> {
const count = this.viewports.size;
return [
{
key: "viewport_count",
title: "Registered viewports",
description: "Number of child viewport bindings under this parent. Each one's host / camera / brightness / orientation / fps lives on its own Settings page.",
value: String(count),
readonly: true,
} as any,
{
key: "callback_base",
title: "Callback base URL",
description: "Endpoint the firmware POSTs back to for tap-initiated wake/sleep.",
value: this.scryptedBase || "(not yet resolved)",
readonly: true,
} as any,
];
}
async putSetting(_key: string, _value: SettingValue) {}
// ------------------------------------------------------------------------
// Tiny HTTP helper
// ------------------------------------------------------------------------
private async postJSON(url: string, body: any) {
const host = new URL(url).host.split(":")[0];
const res = await fetch(url, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify(body),
signal: AbortSignal.timeout(HTTP_TIMEOUT_MS),
// @ts-ignore - undici dispatcher
dispatcher: this.dispatcherFor(host),
} as any);
if (!res.ok && res.status !== 204) {
const text = await res.text().catch(() => "");
throw new Error(`POST ${url} -> ${res.status} ${text}`);
}
}
}
export default ScryptedViewportProvider;
|