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#pragma once
#include <stdbool.h>
#include <stdint.h>
#define VIEWPORT_VERSION "1.4.0"
#define VIEWPORT_PANEL_WIDTH 800
#define VIEWPORT_PANEL_HEIGHT 480
typedef enum {
VIEWPORT_ORIENTATION_PORTRAIT = 0, // effective: 480x800
VIEWPORT_ORIENTATION_LANDSCAPE, // effective: 800x480
} viewport_orientation_t;
typedef enum {
VIEWPORT_STATE_ASLEEP = 0, // boot default; backlight off
VIEWPORT_STATE_AWAKE,
} viewport_run_state_t;
// Read-mostly snapshot of device state used by /state. Counters are
// updated under a mutex by the modules that own them.
typedef struct {
char mac_str[18]; // "aa:bb:cc:dd:ee:ff" — populated at init
char viewport_name[64]; // MAC-derived default; can be overridden via /config
char scrypted_url[256]; // empty before /config
bool configured;
viewport_run_state_t state;
uint8_t brightness; // 0–100, default 80
uint32_t idle_timeout_ms; // 0 = disabled, else >= 5000, default 60000
viewport_orientation_t orientation; // default portrait
uint64_t boot_us; // esp_timer_get_time() at boot
int64_t last_frame_us; // -1 if no frame received yet
uint64_t frames_received;
uint64_t decode_errors;
uint64_t state_post_failures;
} viewport_state_t;
void viewport_state_init(void);
viewport_state_t *viewport_state_get(void);
void viewport_state_lock(void);
void viewport_state_unlock(void);
// Returns the effective resolution string ("480x800" or "800x480") based
// on the current orientation. Caller-owned static storage; safe to read
// without the lock (atomic snapshot).
const char *viewport_state_resolution_str(void);
// Effective width/height for the current orientation: portrait = 480x800
// (rotated software-side from the panel's 800x480), landscape = 800x480.
// Acquires the state lock internally.
void viewport_state_effective_dims(uint16_t *w, uint16_t *h);
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