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Previously the 4-line "identity" screen showed only viewport name, mDNS
host, IP, and state. Expanded to 15 lines covering the full GET /config
+ GET /state output (name, host, ip, state, configured, scrypted,
orientation, brightness, idle, fw, uptime, frames, errs, free heap,
free PSRAM), label/value pairs left-aligned with auto-scaled font.
Renames "identity" → "info" throughout — symbol, log messages,
README/TESTING references.
Also:
- Move the info-screen render's big locals (~1.6 KiB: lines[16][80] +
scrypt[256] + vp_name[64]) to BSS. The touch task's 3 KiB stack
was overflowing on every long-press, leaving whatever frame was
previously on the panel — gave the appearance of a "blue screen"
after the M5 test pattern.
- Drop the ≥5 s touch factory-reset gesture and remove all stale
references to it in docs and comments. NVS wipe is now a USB-side
`idf.py erase-flash` operation only.
- M5 follow-up TODO in jpeg_decoder.c: solid green renders ~black and
solid blue renders green; not a byte-order issue (BGR setting turns
red into blue). Tracked as a known M5 gap.
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DSI / panel:
- LDO_VO3 acquired at 2500 mV (VDD_MIPI_DPHY) — without this the PHY
PLL busy-waits forever inside esp_lcd_new_dsi_bus.
- PSRAM bumped to 200 MHz (CONFIG_IDF_EXPERIMENTAL_FEATURES) to keep
the DPI fed without underruns.
- Pi-7"-style 800x480 panel init (REG_POWERON, PORTA/PORTB/PWM/PORTC)
+ 16-bit RGB565 framebuffer with portrait-mode rotation buffer in
PSRAM. Currently shows garbled output — known issue, next commit
switches to the TC358762-bridge-aware init sequence.
State + UX:
- viewport_state simplified to AWAKE/ASLEEP only; "unconfigured" is
a flag, not a state. Tap always toggles; content choice (identity
vs frame) is driven by the configured flag.
- BOOT button arms a 15 s identity overlay via local_screens_overlay;
expired callback returns to prior state.
- Boot-done indicator: two backlight flashes (no usable LED GPIO on
the Waveshare board — GPIO 35 BOOT is shared with EMAC TXD1).
- Best-effort subsystem init in app_main; display init deferred to
its own task so a panel hang can't block networking.
Display test pattern: solid R/G/B for 2 s each on boot to characterize
the garble independent of text rendering.
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local_screens.{h,c}:
- Embedded 8x8 bitmap font sized to a 95-char table; only the glyphs
used by today's strings (viewport.local, the IPv4 string, Loading...)
are populated. Unsupported chars render blank.
- 768 KB PSRAM scratch FB at panel-native dims.
- local_screens_show_ip() — two centered lines:
"viewport.local"
<current IP>
Scale 3x portrait / 4x landscape; centered vertically.
- local_screens_show_loading() — centered "Loading..." at scale 4x/5x.
- local_screens_restore_for_state() — repaint after BOOT-overlay expiry:
UNCONFIGURED -> IP screen; AWAKE/ASLEEP -> black FB (next /frame or
sleep handles the rest).
- All paths go through display_present_rgb565() so orientation rotation
is automatic.
button.{h,c}:
- Polling task at 30ms, active-low with internal pull-up.
- Short press (<5s, released) → backlight on, IP overlay for 15s via
esp_timer one-shot, then restore.
- Hold ≥ 5s → nvs_config_reset() + esp_restart().
- PIN_BOOT_BUTTON = GPIO 0 is a TODO placeholder. ESP32-P4 strap pin
GPIO35 is owned by RMII TXD1 at runtime so Waveshare must expose a
separate user button on a free pin; confirm against the schematic.
Fail-soft if mis-wired: input reads stuck-high and the task never
fires.
state_machine on AWAKE transition now calls local_screens_show_loading()
right after display_wake() — so every wake (tap or POST /state) flashes
a clear "Loading..." until the next /frame paints over it.
app_main on boot:
- Calls local_screens_init() after display_init().
- UNCONFIGURED → paint IP screen (replaces the M3 test pattern).
- ASLEEP → backlight off (unchanged).
- After all subsystems: button_init().
Build clean against ESP-IDF 5.4 (binary ~870 KB; the font/glyph data is
under 800 bytes).
TESTING.md M8 documents the visual checks, the BOOT-pin placeholder
caveat, the AWAKE-overlay-overwrite behavior, the open follow-up about
post-overlay backlight when ASLEEP, and the font fallback policy.
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state_client.{h,c}:
- Worker task drains a depth-1 queue (xQueueOverwrite gives the
replace-on-full semantics from the spec — in-flight POST is never
cancelled; the next queued entry is overwritten by newer state).
- esp_http_client POST to <scrypted>/state with Content-Type application/
json, User-Agent ScryptedViewport/<version>, Connection: close, 1s
timeout. Body: {"viewport":"<name>","state":"wake"|"sleep"}.
- Any non-2xx or transport error increments state_post_failures and is
otherwise ignored. Silently drops if no Scrypted URL is configured.
touch.{h,c}:
- FT5426 capacitive touch on the shared I2C bus at 0x38.
- 30ms polling task; tracks down/up transitions, detects taps as
down-then-up within 500ms with a 150ms debounce.
- On tap, toggles wake/sleep via state_machine_set_local(), which drives
the local transition AND fires state_client_post() at Scrypted.
state_machine adds state_machine_set_local(): runs the same transition
as state_machine_set() then enqueues an outbound POST. Idle-timer
expiry now uses this path so Scrypted sees idle-driven sleeps too
(the spec's "tighten the race with /frame 409" path stays in place as
the fallback).
display.h exposes display_i2c_bus(); touch.c uses it instead of
re-initializing the same I2C port.
app_main starts state_client right after the state machine and starts
touch after display init (touch is skipped if display isn't up since
they share the bus).
CMakeLists.txt: add esp_http_client to REQUIRES.
Build clean against ESP-IDF 5.4 (binary ~860 KB; jumped ~210 KB from
M6 because esp_http_client + cJSON path pulls in tcp_transport, mbedtls,
http_parser).
TESTING.md M7: flask-based test receiver, tap dispatch verification,
failure-path check (kill receiver, confirm counter increments),
queue-coalescing behavior, no-POST-on-Scrypted-initiated, no-POST-
when-unconfigured.
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state_machine.{h,c} — central wake/sleep transitions:
- state_machine_init() creates the esp_timer one-shot for the idle timer.
- state_machine_set(target) is idempotent and atomic. On AWAKE: backlight
on, idle timer (re)armed. On ASLEEP: idle timer cancelled, backlight off.
Rejects with INVALID_STATE when the device is unconfigured.
- state_machine_frame_painted() restarts the idle timer if awake; called
by /frame after each successful paint.
- Idle-timer callback transitions to ASLEEP. TODO M7 hook: outbound POST
{viewport, state:sleep} to <scrypted>/state.
http_api.c:
- POST /state: parse {state}, accept "wake"/"sleep", reject others 400.
Unconfigured device → 409 "device unconfigured". Already-in-state → 204
(idempotent no-op). Successful transition → 204.
- POST /frame: 409 Conflict when state != AWAKE. After successful paint,
call state_machine_frame_painted() so the idle clock keeps resetting
while frames stream.
app_main:
- Initialize state_machine before http_api so the route handler can drive
it from request 0.
- After display_init(), reconcile the panel with the boot state:
UNCONFIGURED → test pattern (placeholder until M8 IP screen)
ASLEEP → display_sleep() so a configured device boots dark
AWAKE → leave on (not reached on fresh boot)
Disable path: idle_timeout_ms=0 in /config means the timer is never armed
and a wake state persists until /state {sleep} or a power cycle.
Build clean against ESP-IDF 5.4 (binary ~645 KB).
TESTING.md M6 expands with idempotency checks, 409-when-asleep, 409-when-
unconfigured, idle-timer firing within idle_timeout_ms+slack, /frame
restarting the idle timer, idle-timer disable via idle_timeout_ms=0, and
the M7 dependency note about the missing outbound sleep POST.
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