src.nth.io/

summaryrefslogtreecommitdiff
path: root/main/local_screens.c
AgeCommit message (Collapse)AuthorFilesLines
2026-06-14Identity screen: name + hostname + IP + state, auto-scaledLuke Hoersten1-10/+79
local_screens_show_ip() now renders four lines instead of two — all the device's runtime identity at once: line 1: viewport name ("mudroom" / "viewport" if unconfigured) line 2: mDNS hostname ("viewport-mudroom.local" / "viewport.local") line 3: IP ("192.168.1.42" / "no network") line 4: state ("awake" / "asleep" / "unconfigured") Same screen is shown on first boot, after factory reset, and as a 15s BOOT short-press overlay — operator always has the device's full identity one button-press away (find it on the LAN, confirm name + configuration without curling). Font scale is auto-picked: the largest integer scale (1×–6×) where the longest line fits within 90% of width AND all four lines plus inter-line spacing fit within 90% of height. Works for both portrait (480×800) and landscape (800×480) without separate code paths. Font expanded to cover the new strings: - All lowercase a–z (added b, f, h, j, k, m, q, s, u, x, y, z). - Punctuation: dash, slash (digits, period, colon already covered). Fallback policy unchanged: unsupported chars render as blank, which keeps the table tight and the failure mode visible rather than crashing. README "Local rendering" + TESTING.md M8 updated to describe the four-line identity layout and show both the unconfigured-boot and configured-overlay example outputs. Build verified clean against ESP-IDF 5.4 (binary ~873 KB, +1.6 KB for the expanded font).
2026-06-13M8: local screens (IP + Loading) + BOOT buttonLuke Hoersten1-0/+175
local_screens.{h,c}: - Embedded 8x8 bitmap font sized to a 95-char table; only the glyphs used by today's strings (viewport.local, the IPv4 string, Loading...) are populated. Unsupported chars render blank. - 768 KB PSRAM scratch FB at panel-native dims. - local_screens_show_ip() — two centered lines: "viewport.local" <current IP> Scale 3x portrait / 4x landscape; centered vertically. - local_screens_show_loading() — centered "Loading..." at scale 4x/5x. - local_screens_restore_for_state() — repaint after BOOT-overlay expiry: UNCONFIGURED -> IP screen; AWAKE/ASLEEP -> black FB (next /frame or sleep handles the rest). - All paths go through display_present_rgb565() so orientation rotation is automatic. button.{h,c}: - Polling task at 30ms, active-low with internal pull-up. - Short press (<5s, released) → backlight on, IP overlay for 15s via esp_timer one-shot, then restore. - Hold ≥ 5s → nvs_config_reset() + esp_restart(). - PIN_BOOT_BUTTON = GPIO 0 is a TODO placeholder. ESP32-P4 strap pin GPIO35 is owned by RMII TXD1 at runtime so Waveshare must expose a separate user button on a free pin; confirm against the schematic. Fail-soft if mis-wired: input reads stuck-high and the task never fires. state_machine on AWAKE transition now calls local_screens_show_loading() right after display_wake() — so every wake (tap or POST /state) flashes a clear "Loading..." until the next /frame paints over it. app_main on boot: - Calls local_screens_init() after display_init(). - UNCONFIGURED → paint IP screen (replaces the M3 test pattern). - ASLEEP → backlight off (unchanged). - After all subsystems: button_init(). Build clean against ESP-IDF 5.4 (binary ~870 KB; the font/glyph data is under 800 bytes). TESTING.md M8 documents the visual checks, the BOOT-pin placeholder caveat, the AWAKE-overlay-overwrite behavior, the open follow-up about post-overlay backlight when ASLEEP, and the font fallback policy.