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Wire format change: stream frames now carry a 4-byte "VPRT" magic +
4-byte jpeg_len + 4-byte seq + 4-byte event_us_low. Total 16 bytes
(was 8). The firmware sniffs the first 4 bytes per frame: if they
spell VPRT it reads the remaining 12 bytes of v1 header; otherwise
it interprets bytes 0-3 as jpeg_len for the old v0 8-byte format and
reads 4 more for seq. Lets a v1 firmware accept a v0 (legacy)
Scrypted script during the rollout window. v0 will be removed once
all field deployments roll forward.
event_us_low is the low 32 bits of the Scrypted host's monotonic µs
at camera-event arrival. The firmware does NOT interpret it (the
clocks aren't sync'd); it just stamps it on every painted frame and
exposes the most recent value via /state. The script polls /state
every 5s during an active stream, reads last_paint_event_us_low,
and computes glass-to-glass = (now_us_low - last_paint_event_us_low)
with 32-bit wrap. 30s sanity ceiling on the wrap to discard event
timestamps from before the stream started.
Also expose the firmware's just-closed 30-frame window stats via
/state under the "stream" key — frames, bytes, window_us, plus
min/avg/max for recv/dec/paint/idle. Lets external tools (a curl
loop, the Scrypted plugin, etc) poll the firmware's view without
parsing serial logs.
Firmware:
- stream_server.h: 16-byte v1 wire spec, stream_server_stats_t
struct, stream_server_snapshot_stats(out) getter.
- stream_server.c: magic-detect header read path, last_event_us_low
capture into per-connection state, portMUX-protected window-stats
snapshot at every 30-frame roll.
- http_api.c: GET /state JSON gains a "stream" sub-object with the
full snapshot.
- viewport_state.h: VIEWPORT_VERSION 1.0.0 → 1.1.0 (new /state shape).
Scrypted:
- startStream captures eventUsLow = (tEvent * 1000) >>> 0.
- TCP demux loop writes the 16-byte v1 header with the VPRT magic.
- New fwPoller setInterval (5s) fetches /state, parses .stream,
computes g2g, emits one summary line per poll cycle.
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Both sides simultaneously because the script's X-Frame-Seq sender and
the firmware's X-Frame-Seq receiver negotiated a contract that's now
retired entirely.
Firmware (main/http_api.c):
- Delete static uint32_t s_last_painted_seq (declaration + reset in
state_post_handler + the read in frame_post_handler + the
assignment after paint).
- Delete the X-Frame-Seq header read (httpd_req_get_hdr_value_str
+ strtoul block).
- Delete the X-Frame-Drop: stale-seq response path.
- Delete the entire Server-Timing httpd_resp_set_hdr block.
- Delete the setsockopt(TCP_NODELAY) at frame_post_handler entry.
/frame is a single body POST → empty 204; no second packet for
Nagle to coalesce with on the response side.
- Delete static int64_t s_last_post_us + the idle_us computation.
/frame fires at most once per wake; idle gap between wakes is
dominated by user/event timing, not anything firmware-controllable.
- Drop the per-10-frames condition on the timing log — /frame fires
rarely enough that one log per snapshot is the right cadence —
and rename "frame N: ..." → "snapshot: ..." to match.
- Drop cfg.max_open_sockets 4 → 2 (snapshot POST + concurrent /state
or /config).
- Drop #include "lwip/sockets.h" (orphaned with TCP_NODELAY).
Script (scrypted/scrypted-viewport.ts):
- Delete the agents Map + agentFor() method (per-host keepAlive
Agent pool; over-engineered for ~1 POST/min control plane).
- Delete httpRequest() helper (40 lines wrapping http.request to
surface tHeaders/tDone — no consumer reads those fields anymore).
- Rewrite postJSON() to a 10-line fetch() with AbortSignal.timeout.
- Delete the frameSeq Map + the seq counter + X-Frame-Seq header on
the snapshot fetch + the X-Frame-Drop response check + the
frameSeq.delete in stopStream.
- Extract buildVf(orientation, panelW, panelH) helper near top of
ScryptedViewportProvider — used by both startStream (live) and
pushSnapshot (one-shot ffmpeg fallback).
TCP_NODELAY references remain in the live-stream socket path
(scrypted-viewport.ts:773, 788). That's a different socket (raw
net.Socket on TCP/81) and noDelay there is what eliminates Nagle
stalls under the streaming-heavy live workload. Load-bearing.
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Removes/rewrites every comment that referenced the dead HTTP-streaming
architecture so a reader of v1.0.0+ source isn't chasing a model
that's been gone for several releases. No code paths changed; this is
the safe pre-pass before Phase 2's actual deletions.
Firmware (main/http_api.c):
- s_last_painted_seq / s_last_post_us / X-Frame-Seq parse / stale-
frame guard / Server-Timing emission / TCP_NODELAY setsockopt /
max_open_sockets=4 — each block now leads with "(Legacy from the
HTTP-streaming era; removed in Phase 2)" so the reader knows the
block is doomed, not load-bearing.
- /frame dim-mismatch comment narrowed: panel-native is always 800x480
BGR888, no Scrypted-side variation expected; Scrypted does the
rotation+scale via sharp/mediaManager/ffmpeg cascade (snapshot) or
ffmpeg -vf (stream).
- "Single in-flight frame. Concurrent posts get 503" rewritten to
reflect: decoder mutex now mostly serves to fence /frame snapshots
against an active stream_server decode.
Firmware (main/stream_server.c:136-142):
- FIONREAD-skip rationale reduced from a 7-line paragraph to one
sentence; the savings/tradeoff math now lives in the plan, not the
per-line comment.
Script (scrypted/scrypted-viewport.ts):
- Top-of-file tuning constants block drops the "frame_interval_ms
removed", "fps filter", "in-flight back-to-back startStream"
rationale; one short line covers the model: "Stream rate is paced
by camera + TCP backpressure; no app-level fps cap."
- agentFor() rationale rewritten: this Agent is over-engineered for
control-plane traffic (~1 POST/min steady state) — a legacy of when
it backed per-frame /frame POSTs. Marked for Phase 2 retirement.
- noDelay on Agent: clarified it's now a no-op safety for control
plane (was load-bearing for live-stream pipelining).
- snapshot fire-and-forget comment: replaced X-Frame-Seq-race
rationale with the actual TCP-streaming truth (sharp/mediaManager/
ffmpeg cascade race against stream socket bring-up).
- writeLatencies probe: rewrote the "keep-alive socket" comment
(live stream uses raw net.Socket, not the http.Agent pool).
- socketBackpressured: explicit "diagnostic only, never gates writes"
comment added at declaration site.
- skipLogger header: rewrote the inFlight/MAX_INFLIGHT/fps-filter
rationale into a one-line description of what the log line actually
emits today.
- frameSeq map: now flagged as legacy of HTTP-streaming era, retired
in Phase 2.
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s_last_painted_seq
Two build breaks discovered when actually compiling the prior commits:
- main/CMakeLists.txt missing esp_app_format requirement, so
esp_app_desc.h couldn't be resolved when app_main.c included it for
the boot-time git-hash log.
- s_last_painted_seq is referenced inside state_post_handler (reset
to 0 on /state wake) but the static was declared further down the
file alongside the other /frame state. C requires declaration
before use — forward declare it above state_post_handler and keep
a stub comment at the original location.
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#1: TCP_NODELAY for /frame
ESP-IDF lwIP defaults Nagle ON. /frame is the worst Nagle workload:
~140KB body POST followed by an empty 204 response, no follow-up data
either way. Both the final partial-MTU body packet and the response
packet can sit in the kernel send buffer up to 40ms waiting for an
ACK that the other side is delaying-ACKing — silently adding tens of
ms to every frame's wall time and showing up as a fat net_up bucket
on the Scrypted side.
setsockopt(TCP_NODELAY) at handler entry on every /frame. Cheap and
idempotent. Includes the /state and /config sockets too — those are
infrequent but small responses also benefit.
#2: min/max + worst-frame decomposition in the Scrypted log
The p50/p95 line answered "what's typical" but not "what happened in
the worst frame this window". Now every 10-fetch log adds:
- min and max columns alongside p50/p95 per bucket
- a worst-frame breakdown row: identifies the single slowest fetch
in the window and decomposes its wall time across all stages.
Answers "did the slow frame get gated by emit→post (ffmpeg
backed up), net_up (TCP/handshake spike), or fw_dec (large
JPEG)?" directly, instead of us inferring from percentiles.
Together these are the prerequisites for evaluating whether further
optimization (HTTP keep-alive, chunked streaming) is worth pursuing.
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Cross-side timing was opaque: script saw "req=70ms" but couldn't
split TCP/dispatch overhead from firmware decode time, and firmware
serial logs and Scrypted console logs couldn't be correlated.
Firmware /frame handler now emits Server-Timing on every response
with per-stage breakdown:
Server-Timing: recv;dur=X, dec;dur=Y, paint;dur=Z,
post;dur=W, handle;dur=total
Script parses it, joins by X-Frame-Seq implicitly (one POST per seq),
derives net_up = req − fw_total, and logs a multi-line p50/p95
breakdown every 10 fetches:
fetch "kitchen" #10 (jpeg=137KB)
wall p50=65ms p95=140ms
emit→post p50=0ms p95=2ms (queue wait)
req p50=62ms p95=135ms (fetch → Response headers)
net_up p50=43ms p95=110ms (TCP + body wire + dispatch)
fw_recv p50=12ms p95=18ms (body off the wire)
fw_dec p50=6ms p95=8ms (hardware JPEG)
fw_paint p50=0.1ms p95=0.2ms (backbuffer flip)
fw_post p50=0.4ms p95=0.6ms
body-read p50=1ms (drain — empty body)
inflight d0=8 d1=2 d2=0
stale-drops=0
Plus version stamps on both sides for the "is the user on the right
code" question:
- CMakeLists: PROJECT_VER = git short hash + -dirty marker if dirty.
esp_app_get_description()->version exposes it at runtime. Boot
log: "Scrypted Viewport boot (v0.1.0 build=4cf36e2-dirty)".
- TS: SCRIPT_VERSION const at the top, bumped per commit, logged at
script-eval: "Scrypted Viewport up (script=4cf36e2). Callback ..."
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With two /frame POSTs in flight on separate sockets, the firmware's
JPEG decoder mutex serialises decode but FreeRTOS semaphore
acquisition is not FIFO — under jitter the later-arriving older
frame can grab the lock first and paint over the newer one,
producing brief "panel travels backward in time" glitches.
Scrypted side:
- Per-viewport monotonic frameSeq counter, sent as X-Frame-Seq on
every /frame POST. Reset on stopStream so each new stream starts
at 1.
Firmware side:
- s_last_painted_seq tracks the highest seq we've painted. Frame
arrives, mutex acquired, body received — if seq <= s_last_painted_seq
the frame is dropped (200 OK + X-Frame-Drop: stale-seq header) and
the mutex released without touching the back buffer.
- s_last_painted_seq resets to 0 on POST /state {wake} so the next
stream's seq=1 isn't rejected because the previous session reached
a higher counter.
- Missing/zero X-Frame-Seq (legacy clients) skips the check entirely
— preserves pre-pipelining behaviour.
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Decouples network upload from firmware decode-and-paint. Before, the
inFlight boolean guard meant Scrypted sent frame N, waited for the
full ~80ms response (~40ms body upload + ~20ms decode + ~50µs paint +
ack), THEN sent frame N+1. The next ffmpeg frame arriving during that
window got dropped.
After:
- ScryptedViewportProvider keeps a per-host undici Agent with
keepAliveTimeout 30s, connections:2, pipelining:0. Sockets stay
open across /frame, /state, /config — saves the SYN+SYN-ACK+ACK
round-trip every POST (small on LAN but real on Wi-Fi).
- Stream loop's inFlight boolean is now a counter capped at 2 so
frame N+1 can begin uploading on socket B while frame N is still
being decoded on the device via socket A. Roughly doubles effective
throughput when body upload time dominates.
Firmware side:
- esp_http_server max_open_sockets bumped 7→4 explicitly: 2 for
pipelined /frame + 2 spare for concurrent /state and /config slots.
The JPEG decoder mutex still serialises decode (only one /frame
can be decoding at a time); this change only unblocks the network
half of the pipeline.
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wall-clock
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Per-frame paint cost drops from ~24 ms to ~45 µs (≈500× faster) by
enabling num_fbs=2 on the DPI panel and decoding straight into the
back framebuffer. Measured on the bench:
before: lock=7us ttfb=370us body=40ms dec=6ms paint=24ms post=35us = ~70ms / ~14fps
after : lock=7us ttfb=330us body=38ms dec=6ms paint=42us post=25us = ~45ms / ~22fps
How the win actually lands:
- num_fbs=2 in the esp_lcd_dpi_panel_config_t makes the IDF driver
allocate two framebuffers and stream from one while we fill the
other.
- display_back_buffer() returns the inactive fb pointer + its size.
- jpeg_decoder_decode() now accepts a caller-provided destination
buffer instead of owning its own scratch. http_api passes the panel
back-fb so the hardware JPEG decoder writes BGR888 pixels straight
into where the DSI will eventually scan from. Zero memcpy in the
hot path.
- display_flip_back_buffer() calls esp_lcd_panel_draw_bitmap with the
fb pointer. Because the buffer is inside the panel's own fb range,
the IDF driver skips its memcpy and just does a cache writeback +
swaps cur_fb_index. The actual flip happens on the next vsync,
asynchronously — the call returns in microseconds.
The remaining ceiling is network body time (~38 ms for ~210 KB JPEGs)
and the hardware decoder (~6 ms). Per-viewport JPEG quality (smaller
files = shorter body) is the next lever; everything firmware-side is
already at or near floor.
Also drop the old static jpeg output scratch + JPEG_DECODER_MAX_OUTPUT_BYTES
constant — nothing references them anymore.
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Two fixes plus a README refresh:
1. scrypted: pushStreamFrame previously reset the per-stream idle timer
on every successful /frame response. That made the timer anchored to
"frames are flowing" rather than to "the camera event that triggered
the stream", so a continuously-streaming source would never let the
stream time out. Removed the reset. The startStream → stopStream(false)
cancel-and-replace path on repeated events still keeps the stream
alive while the event keeps firing; idle (no new events) now actually
ends the stream at idle_timeout_ms.
2. firmware: break the previous coarse recv/dec/paint timing into
lock : try_lock returned
ttfb : first httpd_req_recv chunk landed
body : remaining bytes received
dec : hardware JPEG decode
paint : esp_lcd_panel_draw_bitmap returned
post : state-counter bookkeeping + unlock
Logged every 10 frames at INFO. Splits the previously-fat recv bucket
into TCP/HTTP handshake overhead (ttfb) vs wire-time (body), and
surfaces any tail bookkeeping cost.
3. README: replace the stale "5 fps ceiling caused by CPU RGB conversion"
guess with the actual measured per-phase budget and re-rank the
backlog accordingly. Double-buffering the panel (paint 24 ms → ~2 ms)
is now the highest-value next move; the previously-listed DMA-2D
rewrite is moot because the CPU loop is already gone.
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Architectural rework of the /frame hot path. Scrypted now ships every
JPEG already scaled + rotated to the panel's native dimensions (read
from the firmware's /state response so nothing is hardcoded on the
Scrypted side); the firmware decodes the JPEG straight into a BGR888
buffer that's directly draw_bitmap'able by the DSI driver, with zero
CPU pixel work and zero rotation work in between.
Firmware
- jpeg_decoder now uses JPEG_DECODE_OUT_FORMAT_RGB888 +
JPEG_DEC_RGB_ELEMENT_ORDER_BGR. Output buffer sized for 800*480*3.
- New display_present_bgr888() is a one-liner that hands the decoder's
output straight to esp_lcd_panel_draw_bitmap.
- /frame handler validates dimensions against the panel-native
VIEWPORT_PANEL_WIDTH x VIEWPORT_PANEL_HEIGHT (was effective_dims
branching on orientation). Returns 400 if it's anything else.
- /state JSON adds panel_width + panel_height so Scrypted can read them
without hardcoding board-specific knowledge.
- display_present_rgb565 + s_rot_buf stay for the local-screens cold
path (info screen, loading) which still does its own CPU conversion +
rotation — infrequent enough that it's not worth the rewrite.
Scrypted
- startStream() GETs /state at stream-start time, caches panel_width
and panel_height in viewport storage, and uses them as the ffmpeg
scale target. Falls back to cached or 800x480 if /state is mid-reboot.
- For portrait viewports the ffmpeg pipeline now does
scale=H:W:flags=lanczos,transpose=1 so the JPEG arrives pre-rotated
90° CW into panel-native dimensions. Landscape is just scale=W:H.
- No more in-firmware rotation; Scrypted is the single source of truth
for "how do I get this camera frame into a panel-shaped JPEG".
Expected ceiling lift: ~5 fps → ~10 fps, gated by the JPEG decoder
hardware throughput instead of the CPU rgb565→bgr888 + rotation loop.
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- Seed viewport_name with the full base MAC, colons stripped
(e8:f6:0a:e0:90:94 → "e8f60ae09094"). Stable across reboots, globally
unique, 12 alphanumeric chars — well inside the mDNS hostname limit
even with the "viewport-" prefix.
- Add a mac_str field to viewport_state and expose it as the new "mac"
key in GET /state and as a "mac" line on the info screen.
- "Configured" no longer requires a viewport_name (it always has the
MAC default); the scrypted URL alone gates outbound POSTs and the
loading-vs-info screen choice.
- Strip viewport_name[0] fallbacks in http_api / mdns / local_screens
now that the field is never empty.
- Replace the wake-on-boot-stays-on behaviour with a ~600 ms flash
followed by sleep — long enough for the FT5426 touch IC to come out
of its initial unresponsive state, short enough that an idle device
doesn't burn the backlight.
- Drop the touch defensive cruft added when we were chasing a PoE-power
theory: the DEV_MODE=0x00 write at init, the touch_reset_pulse() call
at init, and the runtime wedge-self-heal in the polling loop didn't
actually fix anything — the wake-on-boot flash did. Also delete the
display_touch_reset_pulse() helper since it now has zero callers.
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Code-review pass after the M5 colour fix. -126 net lines (-215 / +89).
Dead code removed:
- display_fill, display_test_pattern — M3 bring-up self-tests, no callers
- net_eth_is_up — no callers
- nvs_config_reset — no callers (factory-reset gesture was removed earlier;
NVS wipe now goes through `idf.py erase-flash`)
Helpers inlined or collapsed (each had one call site):
- state_name / orientation_name — ternaries at the cJSON site
- fmt_bytes / fmt_uptime — inline scope in local_screens_show_info
- expected_dims (http_api) + effective_dims (local_screens) — merged into
viewport_state_effective_dims() in viewport_state, one canonical source
state_machine cleanup:
- arm_idle_timer_unlocked / disarm_idle_timer collapsed to one arm_idle_timer(ms)
that takes the snapshotted timeout (ms==0 disables). Removes the misleading
name and the second viewport_state lock acquisition per painted frame.
- state_machine_set + state_machine_frame_painted now snapshot state + idle_ms
under one lock.
mdns_service cleanup:
- snapshot_state / apply_hostname / apply_txt collapsed into a single
apply_state(include_hostname) helper; mdns_service_start grabs hostname
once for hostname_set + log instead of going under the lock three times.
http_api cleanup:
- POST /config brightness-changed path uses the local `bright` it already
validated instead of re-locking + re-reading st->brightness.
- Trimmed verbose bring-up comments (stack-size justification, M5 saga,
DSI shadow struct) to one line each — kept the load-bearing facts.
Smoke-tested on hardware: boot clean, display + JPEG + touch all up
([DJT]), info screen renders, no crashes.
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\`state\` now reports only the screen's runtime state (awake or asleep).
Whether a viewport is set up to talk to Scrypted is a separate
\`configured\` flag, derived from \`viewport_name && scrypted_url\`.
There's no third state.
Behaviour changes:
- POST /state always succeeds; the previous 409 "device unconfigured"
path is gone. The screen toggles regardless of /config status.
- POST /config now sets \`configured\` directly from the derived
predicate instead of mutating the state enum.
- Outbound state-client POST to Scrypted is still gated on a scrypted
URL being present — that's the only thing the configured flag now
actually controls in the runtime path.
GET /state JSON unchanged in shape, but \`state\` is now never
"unconfigured" — that's reported through the existing \`configured\`
boolean instead.
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POST /config has ~2.4 KiB of stack locals (2 KiB body buffer + the
scrypted URL + viewport name + cJSON parser frames) which overran the
default 4 KiB httpd task stack and tripped the stack-protect canary
mid-handler. The request body was applied to RAM + NVS, but the
handler crashed before sending the response, so curl saw a connection
reset and the device rebooted into "Stack protection fault".
M4 + M6 ✅ verified 2026-06-14 after the bump:
- POST /config full / partial → 204; survives reboot via NVS
- 5 validation failure modes → 400
- POST /state wake/sleep → 204; idempotent repeats → 204
- POST /frame while asleep → 409 with expected body
- idle timer fires after idle_timeout_ms; 0 correctly disables
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state_machine.{h,c} — central wake/sleep transitions:
- state_machine_init() creates the esp_timer one-shot for the idle timer.
- state_machine_set(target) is idempotent and atomic. On AWAKE: backlight
on, idle timer (re)armed. On ASLEEP: idle timer cancelled, backlight off.
Rejects with INVALID_STATE when the device is unconfigured.
- state_machine_frame_painted() restarts the idle timer if awake; called
by /frame after each successful paint.
- Idle-timer callback transitions to ASLEEP. TODO M7 hook: outbound POST
{viewport, state:sleep} to <scrypted>/state.
http_api.c:
- POST /state: parse {state}, accept "wake"/"sleep", reject others 400.
Unconfigured device → 409 "device unconfigured". Already-in-state → 204
(idempotent no-op). Successful transition → 204.
- POST /frame: 409 Conflict when state != AWAKE. After successful paint,
call state_machine_frame_painted() so the idle clock keeps resetting
while frames stream.
app_main:
- Initialize state_machine before http_api so the route handler can drive
it from request 0.
- After display_init(), reconcile the panel with the boot state:
UNCONFIGURED → test pattern (placeholder until M8 IP screen)
ASLEEP → display_sleep() so a configured device boots dark
AWAKE → leave on (not reached on fresh boot)
Disable path: idle_timeout_ms=0 in /config means the timer is never armed
and a wake state persists until /state {sleep} or a power cycle.
Build clean against ESP-IDF 5.4 (binary ~645 KB).
TESTING.md M6 expands with idempotency checks, 409-when-asleep, 409-when-
unconfigured, idle-timer firing within idle_timeout_ms+slack, /frame
restarting the idle timer, idle-timer disable via idle_timeout_ms=0, and
the M7 dependency note about the missing outbound sleep POST.
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jpeg_decoder.{h,c} wraps esp_driver_jpeg (ESP32-P4 hardware decoder).
- One-time engine + DMA-aligned PSRAM scratch buffer setup (1 MB input,
768 KB output @ panel native 800x480 RGB565).
- try_lock + unlock so concurrent /frame POSTs get 503 instead of
queueing, per spec.
- jpeg_decoder_get_info() reports the dimensions; the http handler
validates them against the effective resolution before painting.
display.h adds display_present_rgb565(src, w, h):
- Landscape: src is 800x480, memcpy 1:1 into the panel framebuffer.
- Portrait: src is 480x800, software rotate 90° CW into the 800x480
panel framebuffer. (PPA / 2D-DMA hardware rotation is a later
optimization if portrait latency matters.)
http_api.c adds POST /frame:
- Content-Type must be image/jpeg → else 400.
- Empty body → 400. > 1 MB → 413. Display not initialized → 500.
- jpeg_decoder_try_lock(0) for concurrency: second post returns 503.
- Body streamed into the decoder's input buffer in chunks.
- Decode failure or dimension mismatch → 400 + decode_errors++.
- Paint failure → 500.
- Success → frames_received++, last_frame_us = esp_timer_get_time(),
204 No Content.
app_main initializes the JPEG decoder after display_init(). Both are
best-effort: failures log a warning and leave the rest of the firmware
running.
CMakeLists.txt: add esp_driver_jpeg to REQUIRES.
Known gap (M6 closes it): /frame currently paints regardless of
wake/sleep state. The 409-when-asleep rule lands with POST /state
in M6.
Build clean against ESP-IDF 5.4 (binary ~640 KB).
TESTING.md M5 expanded with portrait/landscape test commands,
ImageMagick test-image recipes, the full negative matrix (wrong
Content-Type, oversize, wrong dims, concurrent, garbage), and the
M6 dependency note.
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nvs_config.{h,c} — persist the runtime config (viewport, scrypted,
idle_timeout_ms, orientation, brightness) under a single NVS namespace.
nvs_config_load() applies persisted values over the in-RAM defaults on
boot and flips state from UNCONFIGURED to ASLEEP once both name and
Scrypted URL are present. nvs_config_save() commits the whole record
atomically.
http_api.c — add GET /config and POST /config:
- GET serializes viewport_state to the spec's JSON shape, with null
for unset string fields and defaults filled in for the rest.
- POST is partial: each field is optional; only present fields are
validated and applied. Validation runs on a staged copy and errors
short-circuit with 400 + reason before any state mutation, so a
rejected request leaves the device untouched.
- Validation rules: viewport non-empty <64 chars; scrypted starts with
http:// and <256 chars; idle_timeout_ms 0 or >=5000; orientation in
{portrait,landscape}; brightness 0..100.
- Side-effects fire after the lock + save: brightness change pushes
PWM to the panel MCU; viewport/orientation change reapplies mDNS
hostname + TXT.
- 204 on success; 400 with a single-line reason on validation error.
app_main calls nvs_config_load() right after viewport_state_init(), so
mdns_service_start() and display_init() see the persisted hostname,
orientation, and brightness from the first packet/PWM.
Build clean against ESP-IDF 5.4 (binary ~620 KB).
TESTING.md M3 now documents the Hosyond jumper wiring (5V/GND/SDA=GPIO7/
SCL=GPIO8 from board to panel header; DSI FPC carries only the high-
speed lanes). M4 entry expands the validation matrix and side-effects
to verify.
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- viewport_state.{h,c}: shared state struct (config, run-state, counters,
orientation, timestamps) behind a FreeRTOS mutex. Modules update it
under viewport_state_lock(); GET /state serializes a snapshot.
- http_api.{h,c}: starts esp_http_server on :80, registers GET /state.
Returns the full JSON shape from the spec (name, version, configured,
state, uptime_ms, last_frame_ms_ago, frames_received, decode_errors,
state_post_failures, resolution, ip, free_heap, free_psram).
- mdns_service.{h,c}: mdns_init + advertise _scrypted-viewport._tcp.local
on :80 with version/resolution/orientation/name TXT records.
mdns_service_refresh() reapplies hostname + TXT after /config writes
(called from M4 onward).
- main/CMakeLists.txt: add esp_http_server, esp_timer, json, mdns to
REQUIRES. espressif/mdns added as managed component via
main/idf_component.yml.
app_main calls viewport_state_init early so any module can read defaults
before /config arrives.
Also adds TESTING.md tracking per-milestone verification status and an
integration test plan to run after M9 (races, failure modes, longevity,
power cycles, negative protocol, multi-viewport).
M1 promoted to "🟡 builds clean" in TESTING.md; combined HW verification
of M1+M2 will be one flash session. Build verified against ESP-IDF 5.4
for target esp32p4 (binary ~550 KB).
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