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authorLuke Hoersten <[email protected]>2026-06-13 23:01:23 -0500
committerLuke Hoersten <[email protected]>2026-06-13 23:01:23 -0500
commit1d6cbb222ced226fcb482c0b19130774d181c8f8 (patch)
tree768d964dc962e111c8c596e10e2da95748bc738a /main/state_machine.c
parent57c93fd2978ed5b5e64f4620803b7a2cd7767ed2 (diff)
M7: touch + outbound /state POST to Scrypted
state_client.{h,c}: - Worker task drains a depth-1 queue (xQueueOverwrite gives the replace-on-full semantics from the spec — in-flight POST is never cancelled; the next queued entry is overwritten by newer state). - esp_http_client POST to <scrypted>/state with Content-Type application/ json, User-Agent ScryptedViewport/<version>, Connection: close, 1s timeout. Body: {"viewport":"<name>","state":"wake"|"sleep"}. - Any non-2xx or transport error increments state_post_failures and is otherwise ignored. Silently drops if no Scrypted URL is configured. touch.{h,c}: - FT5426 capacitive touch on the shared I2C bus at 0x38. - 30ms polling task; tracks down/up transitions, detects taps as down-then-up within 500ms with a 150ms debounce. - On tap, toggles wake/sleep via state_machine_set_local(), which drives the local transition AND fires state_client_post() at Scrypted. state_machine adds state_machine_set_local(): runs the same transition as state_machine_set() then enqueues an outbound POST. Idle-timer expiry now uses this path so Scrypted sees idle-driven sleeps too (the spec's "tighten the race with /frame 409" path stays in place as the fallback). display.h exposes display_i2c_bus(); touch.c uses it instead of re-initializing the same I2C port. app_main starts state_client right after the state machine and starts touch after display init (touch is skipped if display isn't up since they share the bus). CMakeLists.txt: add esp_http_client to REQUIRES. Build clean against ESP-IDF 5.4 (binary ~860 KB; jumped ~210 KB from M6 because esp_http_client + cJSON path pulls in tcp_transport, mbedtls, http_parser). TESTING.md M7: flask-based test receiver, tap dispatch verification, failure-path check (kill receiver, confirm counter increments), queue-coalescing behavior, no-POST-on-Scrypted-initiated, no-POST- when-unconfigured.
Diffstat (limited to 'main/state_machine.c')
-rw-r--r--main/state_machine.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/main/state_machine.c b/main/state_machine.c
index 22f3f56..2808738 100644
--- a/main/state_machine.c
+++ b/main/state_machine.c
@@ -5,6 +5,7 @@
#include "esp_timer.h"
#include "display.h"
+#include "state_client.h"
static const char *TAG = "state";
@@ -28,8 +29,7 @@ static void disarm_idle_timer(void)
static void idle_timer_fired(void *arg)
{
ESP_LOGI(TAG, "idle timer expired — sleeping");
- state_machine_set(VIEWPORT_STATE_ASLEEP);
- // TODO M7: state_client_post(VIEWPORT_STATE_ASLEEP); // tell Scrypted
+ state_machine_set_local(VIEWPORT_STATE_ASLEEP);
}
esp_err_t state_machine_init(void)
@@ -80,6 +80,16 @@ void state_machine_frame_painted(void)
if (awake) arm_idle_timer_unlocked();
}
+void state_machine_set_local(viewport_run_state_t target)
+{
+ // For idempotent no-op (already in target), state_machine_set returns OK
+ // without changing state; we still call state_client to keep Scrypted in
+ // sync if it's drifted. State POSTs are idempotent on both ends.
+ esp_err_t err = state_machine_set(target);
+ if (err != ESP_OK) return; // unconfigured / invalid
+ state_client_post(target);
+}
+
viewport_run_state_t state_machine_current(void)
{
viewport_state_lock();