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authorLuke Hoersten <[email protected]>2026-06-13 22:48:48 -0500
committerLuke Hoersten <[email protected]>2026-06-13 22:48:48 -0500
commit6cbdd4ed7466da28e524c9e0804722428a4b9698 (patch)
tree90df296bf9df9ec4be0ad22267fcea51df92fc93 /main/jpeg_decoder.h
parente7feac61e5ea275f303574fedd942ebed8fc8e73 (diff)
M5: POST /frame — hardware JPEG decode + orientation-aware paint
jpeg_decoder.{h,c} wraps esp_driver_jpeg (ESP32-P4 hardware decoder). - One-time engine + DMA-aligned PSRAM scratch buffer setup (1 MB input, 768 KB output @ panel native 800x480 RGB565). - try_lock + unlock so concurrent /frame POSTs get 503 instead of queueing, per spec. - jpeg_decoder_get_info() reports the dimensions; the http handler validates them against the effective resolution before painting. display.h adds display_present_rgb565(src, w, h): - Landscape: src is 800x480, memcpy 1:1 into the panel framebuffer. - Portrait: src is 480x800, software rotate 90° CW into the 800x480 panel framebuffer. (PPA / 2D-DMA hardware rotation is a later optimization if portrait latency matters.) http_api.c adds POST /frame: - Content-Type must be image/jpeg → else 400. - Empty body → 400. > 1 MB → 413. Display not initialized → 500. - jpeg_decoder_try_lock(0) for concurrency: second post returns 503. - Body streamed into the decoder's input buffer in chunks. - Decode failure or dimension mismatch → 400 + decode_errors++. - Paint failure → 500. - Success → frames_received++, last_frame_us = esp_timer_get_time(), 204 No Content. app_main initializes the JPEG decoder after display_init(). Both are best-effort: failures log a warning and leave the rest of the firmware running. CMakeLists.txt: add esp_driver_jpeg to REQUIRES. Known gap (M6 closes it): /frame currently paints regardless of wake/sleep state. The 409-when-asleep rule lands with POST /state in M6. Build clean against ESP-IDF 5.4 (binary ~640 KB). TESTING.md M5 expanded with portrait/landscape test commands, ImageMagick test-image recipes, the full negative matrix (wrong Content-Type, oversize, wrong dims, concurrent, garbage), and the M6 dependency note.
Diffstat (limited to 'main/jpeg_decoder.h')
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diff --git a/main/jpeg_decoder.h b/main/jpeg_decoder.h
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+#pragma once
+
+#include <stdbool.h>
+#include <stddef.h>
+#include <stdint.h>
+
+#include "esp_err.h"
+
+#define JPEG_DECODER_MAX_INPUT_BYTES (1024 * 1024) // 1 MB
+#define JPEG_DECODER_MAX_OUTPUT_BYTES (800 * 480 * 2) // RGB565 panel native
+
+// One-time setup of the ESP32-P4 hardware JPEG decoder. Allocates reusable
+// DMA-aligned input + output buffers in PSRAM.
+esp_err_t jpeg_decoder_init(void);
+
+// The decoder owns shared scratch buffers. Caller must serialize access.
+// http_api uses a try-lock so concurrent /frame POSTs get 503 instead of
+// queueing.
+bool jpeg_decoder_try_lock(uint32_t timeout_ms);
+void jpeg_decoder_unlock(void);
+
+// Pointer to the input scratch buffer (PSRAM, DMA-aligned). Capacity =
+// JPEG_DECODER_MAX_INPUT_BYTES. Caller fills before calling decode.
+void *jpeg_decoder_input_buffer(void);
+
+// Decode the JPEG sitting in the input buffer. Fills out_rgb565 with a
+// pointer to the decoded RGB565 image and reports its width/height in
+// pixels. The output buffer is owned by the decoder — valid only until
+// the next jpeg_decoder_unlock().
+esp_err_t jpeg_decoder_decode(size_t jpeg_len,
+ void **out_rgb565,
+ uint16_t *out_width,
+ uint16_t *out_height);