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Each build role now creates build_work_dir itself and sets its own toolchain's
cache env (GOPATH/GOCACHE/GOMODCACHE, CARGO_HOME, npm cache, MIX/HEX) on its
build tasks, so the roles are self-contained instead of relying on a play-level
environment and pre_task.
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community.general.archive (>=10) compresses a lone file into a bare .gz instead
of a tarball, so the mattertimesync/bin/nostr artifacts failed the server-side
unarchive. Set force_archive: true so the archive module emits a real
single-member .tar.gz, consistent with the multi-file dendrite/pleroma builds.
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Move every build role's working dir off /tmp (the SD card) to {{build_work_dir}},
which the playbook points at the SSD on the build host. nostr and pleroma stage
their artifacts inside their own build dirs so the shared work dir can't collide,
while preserving the archive top-level names (relayer, release) that the server
roles depend on.
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- Add pleroma/build role to compile from source (OTP binaries no longer published)
- Install Elixir 1.18.3 manually on Ubuntu Noble (ships 1.14, needs 1.15+)
- Standardize all build roles to produce versioned .tar.gz artifacts
- Add version defaults to all server roles (bin, dendrite, nostr/relayer)
- Switch server roles from get_url to unarchive for .tar.gz installs
- Add build_srv_dir variable to all build roles
- Deploy pleroma styles.json so custom FE themes appear in picker
- Fix pleroma OTP install: version check, root ownership, auto-cleanup old releases
- Fix pleroma config: log level :warn -> :warning, remove availableStyles
- Add wait_for grafana readiness before dashboard install
- Set minecraft ops changed_when: false
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